6 */
7
8export default async function main(req: Request): Promise<Response> {
9 const html = `
10<!DOCTYPE html>
89 let currentRow = 0;
90
91 function makeGuess() {
92 const guess = document.getElementById('guess').value.toUpperCase();
93 if (guess.length !== 5) {
5 */
6
7export default async function main(req: Request): Response {
8 const htmlContent = `
9<!DOCTYPE html>
60 let gameContainer = document.getElementById('game');
61
62 function createGrid() {
63 for (let i = 0; i < 6; i++) {
64 let row = document.createElement('div');
73 }
74
75 function handleKeyPress(e) {
76 let row = gameContainer.children[currentRow];
77 let cells = Array.from(row.children);
90 }
91
92 function checkWord(cells) {
93 let guess = cells.map(cell => cell.textContent).join('');
94 for (let i = 0; i < 5; i++) {
5import { serve } from "https://deno.land/std@0.120.0/http/server.ts";
6
7export default async function main(req: Request): Promise<Response> {
8 const html = `
9<!DOCTYPE html>
82 const gameElement = document.getElementById('game');
83
84 function createGrid() {
85 for (let i = 0; i < 30; i++) {
86 const cell = document.createElement('div');
91 }
92
93 function handleGuess(guess, row) {
94 for (let i = 0; i < 5; i++) {
95 const cell = gameElement.querySelector(\`[data-index="\${row * 5 + i}"]\`);
106
107 let currentRow = 0;
108 document.getElementById('guessInput').addEventListener('keypress', function(event) {
109 if (event.key === 'Enter') {
110 const guess = event.target.value.toLowerCase();
4*/
5
6export default async function main(req: Request): Promise<Response> {
7 const htmlContent = `
8<!DOCTYPE html>
78 let currentRow = 0;
79
80 function createBoard() {
81 const wordle = document.getElementById('wordle');
82 for (let i = 0; i < 30; i++) {
87 }
88
89 function guessWord() {
90 const guess = document.getElementById('guess').value.toUpperCase();
91 if (guess.length !== 5) {
68 let attempts = 0;
69
70 function submitGuess() {
71 const guess = document.getElementById('guess').value.toUpperCase();
72 if (guess.length !== 5) {
1// This is a simple implementation of the Wordle game in plain HTML, CSS, and JavaScript.
2// It does not include any advanced functionality like checking words against a dictionary or handling browser storage for past results.
3export default async function main(req: Request): Promise<Response> {
4 const htmlBody = `
5 <html>
76 let currentRow = 0;
77
78 function submitGuess() {
79 const guess = document.getElementById('guessInput').value.toUpperCase();
80 if (guess.length !== 5) return;
3// For simplicity, it will use a pre-defined secret word.
4
5export default async function wordle(req: Request): Promise<Response> {
6 const htmlContent = `
7 <!DOCTYPE html>
88 const guesses = [];
89
90 function submitGuess() {
91 const guessInput = document.getElementById('guessInput');
92 const guess = guessInput.value.toUpperCase();
100 }
101
102 function updateWordleContainer(guess) {
103 const container = document.getElementById('wordle-container');
104 const cells = container.children;
1// I can help you with TypeScript code. For creating an HTML Wordle game with CSS, it's best to use a live HTML editor like CodePen or JSFiddle to see the rendering in action. Feel free to copy the following HTML, CSS, and JavaScript code into an HTML file and open it in a browser to see the styling and functionality:
2
3// HTML
56 let attempts = 0;
57
58 document.getElementById("wordleForm").addEventListener("submit", function (e) {
59 e.preventDefault();
60 const guess = this.children[0].value.toUpperCase();
85
86// script.js
87// Implement the Wordle game logic here to make the game interactive and functional.
88// This script would handle user input, check against the target word, and provide feedback to the user.
89
A helper function to build a file's email
Simple functional CSS library for Val Town
import { OpenAI } from "https://esm.town/v/std/openai";
export default async function(req: Request): Promise<Response> {
if (req.method === "OPTIONS") {
return new Response(null, {
headers: {
"Access-Control-Allow-Origin": "*",
LangChain (https://langchain.com) Ambassador, KubeSphere (https://kubesphere.io) Ambassador, CNCF OpenFunction (https://openfunction.dev) TOC Member.